Designing Teams

Designing Teams

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Bring a Brick, Not a Cathedral
Build together without assuming the final shape.
Apr 5 • 
Dan Thomas

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Designing Teams
Designing Teams
Bring a Brick, Not a Cathedral
Smaller Tasks, Smoother Projects
Course correct early. Don’t wait for the crash.
Apr 5 • 
Dan Thomas

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Designing Teams
Designing Teams
Smaller Tasks, Smoother Projects
Assign Tasks to a Person, Not a Team
Clarity beats collaboration when it comes to ownership.
Apr 5 • 
Dan Thomas

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Designing Teams
Designing Teams
Assign Tasks to a Person, Not a Team
Take Notes to Listen Better
Jot down your thoughts so you can stay present in the conversation.
Apr 5 • 
Dan Thomas

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Designing Teams
Designing Teams
Take Notes to Listen Better
Use the MINTO Pyramid to Shape Clear Thinking
Lead with the point. Back it up. Make it land.
Apr 5 • 
Dan Thomas

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Designing Teams
Designing Teams
Use the MINTO Pyramid to Shape Clear Thinking
Smarter Priorities with RICE Scoring
Pick what matters most — not what’s loudest.
Apr 5 • 
Dan Thomas

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Designing Teams
Designing Teams
Smarter Priorities with RICE Scoring
Ask “Why” Five Times
The fastest way to find the root of the problem.
Apr 5 • 
Dan Thomas

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Designing Teams
Designing Teams
Ask “Why” Five Times
Use MoSCoW to Prioritise Without the Drama
A simple way to sort the musts from the maybes.
Apr 5 • 
Dan Thomas

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Designing Teams
Designing Teams
Use MoSCoW to Prioritise Without the Drama
Jobs to Be Done (JTBD)
Design for the job, not just the user.
Apr 5 • 
Dan Thomas

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Designing Teams
Designing Teams
Jobs to Be Done (JTBD)
Why Cutting People Off Hurts Team Communication
In fast-paced environments, it’s common for people to jump in, finish sentences, or redirect a conversation.
Apr 5 • 
Dan Thomas

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Designing Teams
Designing Teams
Why Cutting People Off Hurts Team Communication
Separate the Idea from the Assessment
When generating ideas, teams often try to assess and refine them at the same time.
Apr 5 • 
Dan Thomas

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Designing Teams
Designing Teams
Separate the Idea from the Assessment
👋 Welcome to Designing Teams
Exploring what makes creative teams click — from Dan Thomas, a Creative Director with 20 years experience in design, improv, and collaboration.
Apr 3 • 
Dan Thomas

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Designing Teams
Designing Teams
👋 Welcome to Designing Teams
© 2025 Dan Thomas
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